![]() ![]() It's slightly coincidental: Before just recently, I had never played a Tropico game, and before Tropico 6, Limbic Entertainment had never developed a Tropico game. Starting fresh Tropico 6 allows players to view their nations from every possible angle. Bringing the nation of Tropico into the modern era is a study of how to deal with its people's quirks, and I'm stunned at just how entertaining that can be. Like here in the real world, Tropican citizens can be smart or dumb, effective or useless, and can contribute to the country or steadily drain its resources. Tropico is different: Yes, the player builds the nation and decides its layout, but overall success or failure is based on the happiness and relative comfort of the citizens within the nation as well as the relationships with countries outside its borders. When I go into city building sims, I tend to think in terms of very basic rudiments, of building placement or available services, electric or sewer pipelines, things like that. Once you have your toes dipped in Tropican soil, you'll find yourself quickly enveloped in brewing rebellion, growing contempt from foreign powers and never-ending demands of various faction leaders.Before jumping into Tropico 6, I didn't imagine I would be spending nearly so much time in the game dealing with people. The mechanics of Tropico are easy to understand. Use the diverse industry to make more money and fire up more propaganda. Work with the new factions as they come up and you will have a highly diverse industry. Use the different factions and manipulate the people using the Radio Tower, TV Station and Newspaper to augment them to factions that you like. Faith is also good when you want to suppress rebellious thoughts and slash the crime rates. ![]() Ensure you have accommodation and entertainment at an exclusive spot for tourists, or they leave bad ratings.įaith in oneself is important. With Wonders, you can also boost tourist visits. Use your best judgement and "borrow" the Wonders that can boost the economy the most. The Registan of Samarkand gives all visitors a High School education so it's a useful Wonder to have initially. You will only be able to construct one Wonder in each era, so choose wisely. You'll be doing wonders with Tropico 6, I am sure. Make houses where you see shacks, because people build shacks near their workplace. This would improve people's economic status so they can move out of Bunkhouses and into Apartments. ![]() In the later stages of the game, if you have built a solid economy, you can raise the budget for workplaces to the maximum. People like to stay near their workplace. Send teams from all raid facilities to do different jobs for you and watch as the number of educated citizens increases, the treasury fills, superpowers are suppressed, and blueprints get unlocked.Īs the glorious El Presidente, you should know that people are the heart of Tropico. The best thing about Raid missions is that they won't cost you money. By the time you make a Spy Academy, you will be accumulating excessive Raid points. ![]() Banks also have a Slush Funds mode if you want your Swiss Bank account with a bit more oomph.įrom the very start, you will be able to build a Pirate Cove and send pirates on treasure hunts, loots and rescue missions. Banks are a sham in Tropico 6, but if you find yourself in a tough spot and need just a little higher credit limit, upgrade the Bank to get a 5,000-buck extension. Keep your eye on the treasury during the Cold War era and you will notice large shipments coming in and larger expenses being made to run Tropico. Certain policies will get you profits while others will have non-monetary benefits. Note that while the policy choices explicitly state the statistical changes, there are secondary changes in people's behaviour that can be triggered by certain policies. That way you can set the constitution you like and change it when you're asked. It is best to research the constitution topics as soon as you have the chance. There will be several faction leaders who will ask you to change certain parts of the constitution. ![]()
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